Among many artists, digital art is becoming increasingly popular. It’s not hard to clarify its success with features that are exclusive to this medium. You’ll need a computer, software that allows for digital drawing, and a tablet to create digital art. Then you will be well on your way to excellence in digital drawing after studying the fundamentals of digital art and having plenty of practice.
The Illustration Planning
1. On paper, draw your idea out. This is the best place to go unless you do not have a scanner. Work to get the subject’s anatomy and physiology as similar as possible, but don’t worry, as later changes can be made. Just don’t add too much detail, including the thickness of fur or clothes. If you intend to correct errors, make sure to use a pencil.
It’s not as necessary to get the specifics correct for the drawing as to get the basic ideas and feel of the illustration down. Between this stage and the final outcome, the drawing will actually change a lot.
2. Get your drawing scanned. On the scanner, put your drawing face down. Close the scanner and resume the scan afterward. Call the file until the scanning is complete and save it for the best quality as a .PNG or .JPEG.
3. Open the file anywhere you wish to use the program. Because it’s free to download, GIMP is fantastic for beginners. Owing to its minimal functionality and hard to see the canvas, it’s definitely not a smart idea to use Microsoft Color. For creating digital art, a lot of people use Adobe Photoshop.
4. Alternatively, in the painting curriculum you use, draw directly. If you don’t have a scanner, in the software you are going to use, you can render the sketch directly. Using the cable that came with the device, insert the tablet into the machine, and follow the tablet’s directions for downloading the app.
Open and attach your tablet with the software you have selected to draw with. Build a new file, then begin sketching.
Sketching and Coloring
1. Build layers. Your drawing is the only layer in the file right now. Next, click the new layer button to create a background layer and use the fill-in function to fill in the translucent layer in white. Then drag the layer to the bottom of the drawing, so that it’s the first layer. Create a new layer above your sketch layer for each significant portion of the drawing, such as the face, hair, clothing, and landscape, and name them appropriately.
Without the possibility of messing up the whole piece, several layers allow for more detail and versatility.
2. Outline the sketch. Start outlining the sketch with the brush tool on each layer you’ve formed. Set the brush to a small scale of 2 to 4 pixels, for example. Later on, the outline will make it easier to color. You can also correct any anatomy errors you have made while sketching in this step.
The whole drawing after outlining it. Delete the sketch layer or cover it, so you can paint the outline without getting interrupted by the original sketch’s sketchy lines.
3. Get the underlying colors in. You’ll need to sketch out the shades of your painting after you’ve illustrated your drawing. Depending on how large of a space you fill-up, and paint in all the different areas of the painting, use brushes in various sizes. For each region, only use a single color, such as the face, hair, and each clothing article.
Your Art Completion
1. Details are added. You can do several distinct things here based on your abilities, style, and ease with the software. More layers can be applied and much more accurate, or you can skip directly to the shading portion. Only note that if you want to repair one part of an image and not the whole thing, more layers are fine. This is where the eyes, pockets, and creases in the fabric, and form can be applied to the context with stuff like more detail.
2. Shade the sketch. Take the eyedropper method to begin shading and use it in the place you want to shade. Go to the color selector, then drag the color to a darker shade. To shadow, the area you’re working on, use the color and the brush tool. Repeat to apply additional shading to the entire painting and shade it.
3. Be sure to combine all the layers when done. Next, save a copy of the file so that, if you like, you can go back to work on it later. Since .PNG and .JPEG are unable to accommodate them, in order to save in those formats, you would have to combine all the layers into one.
4. Only export the paper. Go to the file and save it as it is. Save the .PNG or .JPEG file as a file. You will open it if you ever want to go back and alter things in the drawing. PSD file, or the software you’ve used, whichever file type.